Below is work completed during my masters degree over the past year at Bournemouth
University.
Solo Signature Shot Project utilising Houdini for VFX simulation & rendering, and Nuke for compositing & colourgrading. Additionally cinematography skills using a canon camera:
Solo Aquascape, underwater project utilising Houdini for water simulation, illumination effects, telescope modeling & rendering, and Nuke for compositing & colourgrading:
Breakdown:
3D Origami Model created in Houdini, textured in Substance Painter. Graphics put together in Photoshop:
3D Plant Model created in Houdini
3D Murseum Sign created in Houdini, textured & pattern designed in Substance Painter:
3D Light Bulb Model created in Houdini
Group Project (Role - team leader, 3D modeler & bird animator):
Falling Snow Simulation:
Pre-production Story & Mood-boarding (Adobe Photoshop):